Eye Dropper Shader Launch


New Shader Asset for Godot!
Hello! Happy New Year! (a little late XD) To start this year well, I’m excited to announce that I released my first asset here on Itch.io! :D
The Eye Dropper asset is a shader for the Godot game engine that allows performing color swapping on the material it is applied. If you need to implement that in your Godot project, give this asset a try! I’d love to hear what you think of it.
This project started as a shader for a game I’m making, but I noticed it was pretty useful so I decided to share it with other people who may find it interesting.
So, this asset consists basically of a .gdshader
file that has the shader code that you can use to implement the functionality described. Other files that come together are a LICENSE
(MIT) and a README.md
, so that you can have them in handy if you need. :)
The shader file available comes fully documented to allow you to easily get started. I was wondering if a showcase/ tutorial of how to use this asset would be of value. If you’d like that, feel free to leave a comment letting me know. ;)
Features
The features this shader provides are basically allowing performing palette swapping, but down below I’ll explain them in more detail:
- Performing palette swapping with the use of an input and an output texture;
- Performing palette swapping with two
PackedColorArray
s describing the input and output colors; - You can also use both options in combination, with the arrays having a greater precedence;
- This shader also supports swapping transparent colors.
Thank you very much for your time reading this and for checking the asset out! :3
I hope this devlog is interesting (this is my first devlog here on Itch.io as well haha) and that the asset helps you with your projects!
Files
Get Eye Dropper
Eye Dropper
A palette swapper shader for Godot.
More posts
- Eye Dropper v1.0.19 days ago
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